Rendering Wave Effects with Augmented Light Field
DSpace at IIT Bombay
View Archive InfoField | Value | |
Title |
Rendering Wave Effects with Augmented Light Field
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Creator |
OH, SB
KASHYAP, S GARG, R CHANDRAN, S RASKAR, R |
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Subject |
wigner functions
radiometry coherence space |
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Description |
Ray-based representations can model complex light transport but are limited in modeling diffraction effects that require the simulation of wavefront propagation. This paper provides a new paradigm that has the simplicity of light path tracing and yet provides an accurate characterization of both Fresnel and Fraunhofer diffraction. We introduce the concept of a light field transformer at the interface of transmissive occluders. This generates mathematically sound, virtual, and possibly negative-valued light sources after the occluder. From a rendering perspective the only simple change is that radiance can be temporarily negative. We demonstrate the correctness of our approach both analytically, as well by comparing values with standard experiments in physics such as the Young's double slit. Our implementation is a shader program in OpenGL that can generate wave effects on arbitrary surfaces.
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Publisher |
WILEY-BLACKWELL PUBLISHING, INC
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Date |
2011-09-01T12:26:21Z
2011-12-26T12:59:39Z 2011-12-27T05:52:12Z 2011-09-01T12:26:21Z 2011-12-26T12:59:39Z 2011-12-27T05:52:12Z 2010 |
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Type |
Article
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Identifier |
COMPUTER GRAPHICS FORUM, 29(2), 507-516
0167-7055 http://dx.doi.org/10.1111/j.1467-8659.2009.01620.x http://dspace.library.iitb.ac.in/xmlui/handle/10054/12778 http://hdl.handle.net/10054/12778 |
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Language |
en
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