Record Details

Game: A Strategy for Science Communication

NOPR - NISCAIR Online Periodicals Repository

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Field Value
 
Title Game: A Strategy for Science Communication
 
Creator Raghul, M R
Mazumdar, Moumita
Shukla, Kartikay
 
Subject Edutainment
Digital Games
Traditional Games
Science Communication
Science Education
 
Description 178-184
Low literacy levels in developing countries is one of the reasons behind less rational thinking which hinders the development of scientific temper. If children are educated from the time they start to understand things, it may help them analyse the facts with validity. Games may be considered as a way to enrich communities with scientific temper since they are entertaining. Children could learn easily with calculations and puzzles than with the traditional math class. Today, the number of educational games in app stores is increasing each day. This study analyzes the different traditional games and digital games that communicate science and their balance between entertainment and scientific information.
 
Date 2020-10-29T09:09:16Z
2020-10-29T09:09:16Z
2020-07
 
Type Article
 
Identifier 2278-2796 (Online); 2278-2788 (Print)
http://nopr.niscair.res.in/handle/123456789/55569
 
Language en_US
 
Rights CC Attribution-Noncommercial-No Derivative Works 2.5 India
 
Publisher NISCAIR-CSIR, India
 
Source JST Vol.08(3-4) [July-December 2020]